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ZagreusEnt

[AFFORDABLE] 2D/3D Game & Animation Artists AVAILABLE for work @ Indie price

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ZAGREUS ENTERTAINMENT LLP
Game Studio
Where The Quality Of The Work Matters The Most


ZE – An Animation and Game Design Studio through energetic fusion of art and dynamic creativity in the world of gaming and known for groundbreaking AAA work. We have got exactly what you are looking for, we are a team of experts in the field of Concept Art, Low & High Poly Characters, Creatures, Gaming Props, Rigging & Animation. We have the pride of serving the clients from all over the world. We also develop High Quality 3D Animated Video and the quality of our work is incredible. We monitor the project until and unless our clients are completely satisfied.

Affordable Services:

  1. Concept
  2. Illustration
  3. Character Design
  4. Game UI / Screens
  5. 3D Character creation - lod variation
  6. Gaming Props / Assets - lod variation
  7. Hand Painted Texture
  8. PBR materials
  9. Game & Production Riggs
  10. Facial UI / Blendshapes
  11. Game Animation
  12. High Quality Animated video & game teasers .. etc

Contact Details:
web: www.zagreusent.com
email: info@zagreusent.com
skype: zagreusent

Our Proud Work:

Warrior-Game-Char_02-Female_ZE.jpg

Dragon_Sculpt_ZE.jpg

Malayan-Tiger-03_ZE.jpg

Rabbit-Zbrush-Sculpt_ZE.jpg

3D-Short-Movie-Character-02-High-Poly_ZE

Food_Chain_ZE.jpg

Lady-Character_Rig-Low-Poly_ZE.jpg

 

Hope you liked our work.
Feel free to contact us for your game & animation related queries.
we are 24x7 available for free consultation.

Thank You 
ZE Team
 

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I like the Dragon anbd the bunny the most.

 

What exactly do you conciter low poly? The last "Lady character" looks like the head is 4000 polies alone. In the past most people conciter a low poly human around ~2000 polies.

 

Also her feet will not bend at the toes properly. you need to have atleast 3 loopcuts or the entire foot will inflate and deflate when the animator trieds to rotate the toe bone. (The reason I notice, is I make this same mistake all the time, I see other people do it a lot too.)

 

We have a bit of UV mapping and texturing to do on some of our assetts. They have been triangulated, so our only option is to re-skin them, and then te-texture them. If you are interested please send me a PM with your hourly rate.

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@stinky

 

Thanks for liking our work and suggestion as well.

That last lady character is made according to client's requirnment/polycount limitation and trust me there is no 4k poly (quad) in head only :P

and actually, there were no too much animation required. So, we didn't faced any problem in foot. anyway thanks for pointing it out.  it's useful, i really appreciate :)

 

PM sent for your inquiry.

Thank You

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