aiat_gamer Posted August 30, 2015 Report Share Posted August 30, 2015 Why does Spriter put numbers at the end of the bone sometimes? I have no other bones with that name. JohnnyType and AlisaMesy 2 Quote Link to comment Share on other sites More sharing options...
Stinky Posted August 30, 2015 Report Share Posted August 30, 2015 You have something already named Torso, it is a sprite, but i guess bones and sprite cant share the same names, the 001 is a auto-renamer function I am guessing.I end my sprite names with _SPR, like Pelvis_SPR, so i dont accidently screw something up in the out-liner when I am animating. I have already ruined 2 animations by moving the wrong key-frames.It would sure be nice to hide the sprite names when I am trying to animate, aiat_gamer 1 Quote Link to comment Share on other sites More sharing options...
JSamDraws Posted August 31, 2015 Report Share Posted August 31, 2015 Usually I have sprite named Torso, and the the bone for the torso called BTorso.... That's easier for me to know what's a bone and what's a sprite. But Stinky's way works, also. aiat_gamer 1 Quote Link to comment Share on other sites More sharing options...
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