Wenhao Posted March 1, 2015 Report Share Posted March 1, 2015 reading the litle. thank you reading my question and coach me. :-P DarrenOl, Danielki, Arrgincey and 3 others 6 Quote Link to comment Share on other sites More sharing options...
Wenhao Posted March 4, 2015 Author Report Share Posted March 4, 2015 hello,nice to meet you, i am a beginer of spriter and unity,i was looking for help,the method spriter using in unity Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted March 4, 2015 Report Share Posted March 4, 2015 Hi Wenhao, Here's the instructions I've found on Spriter2Unity's official GitHub page: https://github.com/bonus2113/Spriter2Unity Usage Copy the contents of the Assets folder into your Unity project's Assets folder or import the package from here. Any SCML files copied into the project will be automatically processed. Prefabs are created in the same folder as the SCML file. Detailed: 1) Download this Unity package: https://github.com/bonus2113/Spriter2Unity/raw/master/Package/Spriter2Unity.unitypackage 2) Open your Unity project. 3) Import your whole Spriter project folder into Unity. 4) With Unity open, go to the folder you saved the Unity package to and double click it. 5) Unity should pop up with a dialog asking if you want to import the assets, click import on the bottom right. 6) Unity should now import the Spriter2Unity package and then automatically convert your SCML files to prefabs. The prefabs will be in the same folder as the SCML files. cheers,Mike at BrashMonkey Quote Link to comment Share on other sites More sharing options...
Wenhao Posted March 6, 2015 Author Report Share Posted March 6, 2015 Thank you very much! :-P Quote Link to comment Share on other sites More sharing options...
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