Threshroge Posted January 19, 2015 Report Share Posted January 19, 2015 Know that I apologize that the nature of this email is to "utilize monetary funds to acquire some sort of benefit", but I wanted to propose to anyone that if I offered seventy five usd for them to publicly post a photoshop-to-spriter how-to-build-a-dont-starve-like-character-from-scratch tutorial that included them shifting from a blank page in photoshop to a finalized bone-laced structure in spriter so I could get forward on my game design, I think I would be very appreciated as well as the gaming design community. \ Danielki, DarrenOl, Ddyrinsyk and 4 others 7 Quote Link to comment Share on other sites More sharing options...
Threshroge Posted January 19, 2015 Author Report Share Posted January 19, 2015 I put my foot in my mouth for asking this. I could save the money. I watched this video entitled IntroToSpriter I think I would just draw every small element in PS, save it as a .png file, and go to spriter, and import it. Sorry . Heres the video www.youtube.com/watch?v=GLnkiZAA_jg Quote Link to comment Share on other sites More sharing options...
Threshroge Posted January 19, 2015 Author Report Share Posted January 19, 2015 Okay I found greater help at the video "Spriter Quicktip Video: Preparing your images for Spriter" Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted January 20, 2015 Report Share Posted January 20, 2015 Welcome Threshroge, I'm glad you're finding your way through Spriter. Just be careful, there are specific requirements for the the don't starve Spriter importer and it doesn't support some of Spriter's features. I suggest you communicate specifically with the Don't Starve staff and members of its community who have already worked with the importer to be sure you dont spend a lot of time making Spriter animations that are not compatible. Cheers,Mike at BrashMonkey Quote Link to comment Share on other sites More sharing options...
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