tintinibar Posted January 17, 2015 Report Posted January 17, 2015 I can create and rotate action points but cannot make them a child of the bone or sprite I want. Is there a way to do this? I have Spriter Pro. Basically, I made a simple swinging rope with 8 segments and want to attach an action point near the bottom. The problem is, I want the action point to be a child of either the 6th bone or sprite and move with the animation. VlaxDync and UElabeal 2 Quote
Owlet Posted November 12, 2015 Report Posted November 12, 2015 Hi guys, I have the same problem and would like to assign action points to either sprites or bones so they move with the character. Is there a way to do it? Quote
Owlet Posted November 12, 2015 Report Posted November 12, 2015 Update: The solution is to go to Hierarchy view and drag the point under the desired bone. After that, copy and paste the selected point(s) to all keys works- the action points move smoothly with the character. Thanks @loodakrawa for help. loodakrawa and RunnerPack 2 Quote
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