tintinibar Posted January 17, 2015 Report Share Posted January 17, 2015 I can create and rotate action points but cannot make them a child of the bone or sprite I want. Is there a way to do this? I have Spriter Pro. Basically, I made a simple swinging rope with 8 segments and want to attach an action point near the bottom. The problem is, I want the action point to be a child of either the 6th bone or sprite and move with the animation. VlaxDync and UElabeal 2 Quote Link to comment Share on other sites More sharing options...
tintinibar Posted January 27, 2015 Author Report Share Posted January 27, 2015 Anyone? Quote Link to comment Share on other sites More sharing options...
Owlet Posted November 12, 2015 Report Share Posted November 12, 2015 Hi guys, I have the same problem and would like to assign action points to either sprites or bones so they move with the character. Is there a way to do it? Quote Link to comment Share on other sites More sharing options...
Owlet Posted November 12, 2015 Report Share Posted November 12, 2015 Update: The solution is to go to Hierarchy view and drag the point under the desired bone. After that, copy and paste the selected point(s) to all keys works- the action points move smoothly with the character. Thanks @loodakrawa for help. RunnerPack and loodakrawa 2 Quote Link to comment Share on other sites More sharing options...
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