Guest GeorgeDziov Posted December 10, 2014 Report Share Posted December 10, 2014 Since I'm having problems with this http://brashmonkey.com/forum/index.php?/topic/3548-subentities-in-c2/ I decided to try another approach - make animations of a character, let's say upper body, legs and arm behind in one project but different entities.Then I import that project into C2 and make three copies, assign a certain instance variable to each object so I could set up entities, e.g. var="torso", so Set Entity to "upperBody", "Stand" animation. Every object successfully set up.But when it comes to animations... the whole body is playing one certain animation and doesn't change at all. I figured out it's a "using multiple instances of one spriter object" problem cause when I leave only one object on the layout, everything works fine.Any workarounds there or perhaps a fix is coming up for this? Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted December 11, 2014 Report Share Posted December 11, 2014 Hi, Could you email your capx and Spriter project to mike@brashmonkey.com and I'll take a look? Thanks,Mike at BrashMonkey Quote Link to comment Share on other sites More sharing options...
GeorgeDziov Posted December 11, 2014 Report Share Posted December 11, 2014 Great to hear you! Sent you an email. Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted December 11, 2014 Report Share Posted December 11, 2014 Thanks, I got the email. sorry for the delay, I'm spread very thin atm. I hope to be able to look into this by early Saturday my time. Cheers,Mike at BrashMonkey Quote Link to comment Share on other sites More sharing options...
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