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Constract 2. Wierd openGL issue.


Radio_Mars

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Hello, Spriter team! thanks a lot for this wonderfull tool. I was able to assemble some nice things with it.

However I ran into some strange issue. I created an animation. It looks ok in Spriter, but in C2 it's head appears white. It seems to be somehow related to webgl. the sprites looks ok when i turn it off. There is no shader effect assigned to the sprite or family. please help me with this issue. Thanks in advance!

Edit:

I was able to solve this problem by assigning another object to head bone, and then removing it. I still don't know what caused this issue.

post-17334-14159834255819_thumb.png

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Hi Radio_Mars,

Cool looking character.

My best guess (and this is completely baseless ;) ) is that the png was saved in greyscale mode, because its all greys, and this some how caused an issue in C2.

If you run into the issue again, please check the problematic image file and see what mode its set in.

cheers,

Mike at BrashMonkey

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Thanks, Mike!

Back then I resolved this problem using the very same sprite. I just deleted the head from all animations and replaced it with the same object. Never encountered this problrm again so.. still no clue where it came from. Anyways I keep using spriter and I'm very pleased with the workflow and resuls. Keep up the good work! Cheers!

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