razmatazz Posted May 1, 2014 Report Share Posted May 1, 2014 Since i finished our game Chronology(out on steam may 12) i have not touched Spriter in 3 months now im back and trying out deformation of skins...and its just not working, every time i save a animtion with deformation it moves the deformation skins down to the last created bone...weird! And i have a hardcore hair animation planned... when will this feature work can i plan on using it in my game? And guys check the credits of chronology your names are in;) Regards, RAZ Quote Link to comment Share on other sites More sharing options...
lucid Posted May 1, 2014 Report Share Posted May 1, 2014 Hello razmatazz. That feature is currently very unfinished, and I wouldn't recommend using it in a project now. It's basically a proof of concept for now. Even the file format for skins will be expanded. I wish I could say sooner, but I estimate it will be at least a couple of months before we're working on skinning again, and then you should see rapid improvement. The current ui for skins will be massively updated, too. Quote Link to comment Share on other sites More sharing options...
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