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I just wanted to post a quick note to Edgar and Mike to thank them for undertaking the Spriter project.

Once the 1.0 roadmap is completed, I believe Spriter will ultimately be the default animation tool that 2D game makers will use going forward.

Before I found it, I was set to duplicate a lot of the work that has been done to create Spriter. I was incredulous, as the functionality of Spriter must have been built many times over behind closed doors. Thanks for sharing an essential tool with the rest of the community.


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