lucid Posted January 19 Report Posted January 19 0.9.7.0 Change Log Changes and Enhancements Increased the minimum distance required to initiate a drag action, reducing accidental drags when trying to click and select. Bug Fixes Resolved an issue where meshes would appear black when repositioning in rigging mode after loading a project. Addressed a bug causing animation playback to continue when switching to rigging mode or test rig mode. Corrected a problem where all rigging controls were visible upon project load and required either a mode switch or manual selection to disappear. Fixed an issue where deleting a parent bone of a mesh led to unpredictable behavior if that bone was also a child of another bone. Fixed a bug introduced in a recent update, where any mesh with more than one deformer exhibited unpredictable behavior. Fixed an issue where a mesh's rig could be offset from the mesh itself after loading a project. Corrected a bug where multiple undo actions were required to revert the deletion of certain objects with child meshes. Addressed an issue where redoing an action after undoing the deletion of certain objects with child meshes resulted in unpredictable behavior. Fixed a bug where moving a point on a rig required multiple undo actions to effectively revert the change. Known issues Non-mesh children of strokes don't update in real-time when using ik Visual bug when images armed for adding swappable image and mesh in reposition mode Some pop-up ui elements appear below panels Z-order window images do not change when mesh images are swapped Quote
HumbertoFrakt Posted February 15 Report Posted February 15 where do I download spriter 2 Tim Koepsel 1 Quote
Tim Koepsel Posted February 17 Report Posted February 17 yes very confusing for customers, im also searching Quote
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