lucid Posted December 2, 2023 Report Posted December 2, 2023 This update primarily advances runtime and plugin development through key engine enhancements. Additionally, we've improved rigging workflows for greater flexibility. 0.9.5 Change Log Changes and Enhancements Enhanced rigging workflow flexibility Enabled detaching objects from bones Added functionality to remove mesh deformers Introduced the ability to apply mesh deformers both pre and post bone-attachment Implemented several save format revisions to support runtime development Comprehensive engine updates, crucial for enabling runtime development Known issues Non-mesh children of strokes don't update in real-time when using ik Visual bug when images armed for adding swappable image and mesh in reposition mode Some pop-up ui elements appear below panels Quote
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