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How to change the color on bones?


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Currently they're a grey/translucent on the version I just downloaded, and I'm unfortunately working with a grey/white sprite, making it hard to view the bones. In the tutorial found here:

at the 22:00 minute mark you can see that his bones are both opaque and easy to see - I want this ability while animating as well.

Is there any option to change bone color?

Edit: Another question as I'm going - Is there a key I can hold down when manipulating a bone that will ignore all child/parent relationships for that movement? Example: I'm moving the spine of my guy up and down to suggest heavy breathing. When I move the spine up, the legs get pulled up with it, then I have to separately push the legs back down to a position as close to start-position as I can get it. This gets tedius. If I could hold down a key to ignore parent/child relationships for the movement, and resume it after I let go, this would resolve it.

Amazing product, I'm thoroughly impressed by it. Many thanks.

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