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Spriter 2 alpha version release (Project File Updates)


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Hello everyone. We've made significant behind-the-scenes changes in our latest release. We’ve restructured project files, separating runtime and editor data, which is a substantial step towards both the feature complete beta and the first runtimes. We also implemented a comprehensive project file testing and troubleshooting framework to ensure file input/output is as reliable as possible. This foundational work took precedence in this cycle, so we're back to working on the the workflow flexibility improvements for next release. Thanks for your continued support.

Change Log

Changes and Enhancements

  • Implemented a new save file structure to segregate runtime and editor data
  • Developed an internal debugging tool to robustly test save stability

Known issues

  • Non-mesh children of strokes don't update in real-time when using ik
  • Visual bug when images armed for adding swappable image and mesh in reposition mode
  • Some pop-up ui elements appear below panels






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