Jump to content

Spriter 2 alpha version 0.9.1 release


lucid

Recommended Posts

0.9.1

Change Log

 

Additions

  • Added Hide Selected and Unhide All buttons to the status bar. Hidden objects are automatically locked

 

Changes and Enhancements

  • Horizontal and vertical flips now use the center of the original image (including transparent borders) as an axis, instead of the generated polygon's center

 

Bug Fixes

  • Fixed a bug where projects with flattened PSDs used as images wouldn't load
  • Fixed a bug where right-clicking a child bone in rigging or rig-testing mode would cause two different menus to pop-up. Now combined into one
  • Fixed a bug where flipped images would revert to their default unreflected state upon assignment to bones or contour deformers
  • Fixed a bug where attempting to undo the creation of a bone could fail, leaving the program in an unstable state.
  • Fixed a bug where using IK with multiple bones selected would cause invisible rigging objects to become permanently visible

 

Known issues

  • Non-mesh children of strokes don't update in real-time when using ik

 

image.gif

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...