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Adding new objects to animation


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Hi, Spriter is a great tool, but I have one concern.

How can I quickly add new objects to all frames of existing animation?

I tried dragging from Persistent Palette, but it's inefficient and problematic - for example, the initial pivot position is being reset.

The only way I see now is with copying "key" nodes in XML :(

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I discovered another way (but still complicated): add parts in frame zero, arrange them, select, copy and finally paste in other ones. Z-order is lost, unfortunately. You can't select parts in left panel, only in scene area.

Cannot copy parts between sequences(timelines?). Spriter crashes in such case.

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