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Status Update 6/11/12


lucid

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Sorry again for this stretch of silence. As I mentioned in my previous post what I've been working on is a very large and critically important step in Spriter's development. This will be the final and much more stable foundation that Spriter will be built upon. Once this initial groundwork is complete, you can expect very frequent updates.

The current build looks better, runs more smoothly, and requires less RAM and far less CPU than the stop-gap UI from the beta. Also, beginning with this next beta release, there will be native PC, Mac, and Linux versions, and all 3 platforms will get simultaneous native releases from this point on.

Still not quite ready to give a solid date for the next release, but things are moving along wonderfully.

Thanks again for your support and patience. Upon the next release, I’m sure you’ll agree it was worth the wait.

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