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SpriterDotNet.Unity is not importing correctly in Unity 2020


thesolodev

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Hi, when i import the SpriterDotNet.Unity.unitypackage, some warnings messages appear in console:

- Script 'Animator' has the same name as built-in Unity component. AddComponent and GetComponent will not work with this script.
- Assets\SpriterDotNet\SpriterImporter.cs(114,70): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect'
- And 3 similar warnings messages to the previous line...

Then, when I imported the folder with the SpriterPro project (images and the .scml file), I noticed that the animation was not generated, only the prefab of the entity.
Is there any way to fix this error?

version: Unity 2020.3.36f1

https://postimg.cc/0b80bSzg

 

Thanks!

 

 

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