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BUG: Hierarchy view goes blank when moving bones


marek

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I've rigged my sprite but then I realized I wanted one additional degree of freedom right at the top.  So I create a new bone, and then in the Hierarchy view I grab the previous root and nest it under the newly created bone.

The Hierarchy view goes blank and stays blank.

I found that if I detach and then reattach an image to a bone, then the hierarchy will finally update and show itself.

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19 minutes ago, marek said:

I've rigged my sprite but then I realized I wanted one additional degree of freedom right at the top.  So I create a new bone, and then in the Hierarchy view I grab the previous root and nest it under the newly created bone.

The Hierarchy view goes blank and stays blank.

I found that if I detach and then reattach an image to a bone, then the hierarchy will finally update and show itself.

Thanks for reporting this bug and the work around. Spriter Pro is not currently in development so that Spriter 2 (which will be a free upgrade for Spriter Pro owners) can finally reach 1.0 status as quickly as possible, so knowing the work around for current bugs is very important.

 

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