marek Posted March 11, 2022 Report Share Posted March 11, 2022 I've rigged my sprite but then I realized I wanted one additional degree of freedom right at the top. So I create a new bone, and then in the Hierarchy view I grab the previous root and nest it under the newly created bone. The Hierarchy view goes blank and stays blank. I found that if I detach and then reattach an image to a bone, then the hierarchy will finally update and show itself. Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted March 11, 2022 Report Share Posted March 11, 2022 19 minutes ago, marek said: I've rigged my sprite but then I realized I wanted one additional degree of freedom right at the top. So I create a new bone, and then in the Hierarchy view I grab the previous root and nest it under the newly created bone. The Hierarchy view goes blank and stays blank. I found that if I detach and then reattach an image to a bone, then the hierarchy will finally update and show itself. Thanks for reporting this bug and the work around. Spriter Pro is not currently in development so that Spriter 2 (which will be a free upgrade for Spriter Pro owners) can finally reach 1.0 status as quickly as possible, so knowing the work around for current bugs is very important. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.