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Squish an animation in only one direction.


greenleafvt

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I wanted to make a windmill that looked like it was in isometric perspective. Making the blade rotate 360 is relativly easy and when exported as a GIF with the width quished makes it fit (well enugh) into an isometric enviroment. However the gif is really bad to use at the size I want. I would rather figure out how to get to comressed horizontal and keep the rotation in the regular scml (importing into Construct 3) The animation would be 100% smoother and not a beast like the big GIF. Is it possible?

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On 3/8/2022 at 8:10 PM, greenleafvt said:

I wanted to make a windmill that looked like it was in isometric perspective. Making the blade rotate 360 is relativly easy and when exported as a GIF with the width quished makes it fit (well enugh) into an isometric enviroment. However the gif is really bad to use at the size I want. I would rather figure out how to get to comressed horizontal and keep the rotation in the regular scml (importing into Construct 3) The animation would be 100% smoother and not a beast like the big GIF. Is it possible?

I really don't think this is currently possible at the moment with Spriter in construct 3, BUT I think clever use of the canvas object could pull of the trick, where the base of the windmill would be a standard Construct Sprite, but the spinning blades would be a canvas object getting its image data from a standard construct sprite, but being rotated and then squished via the canvas object actions every frame.

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