Rexouer Posted September 4, 2021 Report Posted September 4, 2021 Hello, I have been unable to solve one problem for a very long time. No one could help me in any forum, so I turned directly to the Spriter forum. In general, what I want to do. I have a ready-made person made in Spriter and transferred to C2. All the animations work, it's great, but I need to make sure that the person's HANDS are always directed in the direction of a certain object. I will describe how it looks. A man made in Spriter points a gun at his target. The goal is constantly changing its position. The hands must constantly follow the direction of the goal. How can this be implemented? Very necessary! I am looking forward to receiving an answer, preferably from the developer himself, so that this topic can be developed to a large scale. Quote
Mike at BrashMonkey Posted May 11, 2023 Report Posted May 11, 2023 This is tricky but might be able to be done with the bone override feature in the Spriter plugin for construct: you might want to check out the last few comments in this thread, especially the posts by Lucid: https://www.construct.net/en/forum/construct-2/how-do-i-18/spriter-mix-animation-events-117351 Quote
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