lucid Posted May 1, 2021 Report Share Posted May 1, 2021 0.5.1.0 Change Log Additions Added multi-drag/rotate when multiple objects are selected Added easing curves for keys (right click on a key) Added ability to add new entity states (animations) Added ability to rename objects and entity states Added ability to exit to main menu Bug Fixes Fixed a bug where the first attempt to open the value editor by right-clicking a key wouldn't display the proper value Known Issues Meshes above a certain number of verts cause pin deformer to fail and leave the program in an unstable state Undo and Redo don't always function correctly with the new features Changes to z-order in rigging mode not reflected in animation Occasional visual glitches while editing animations Save and Load not working reliably in all situations Images saved from certain image editors will acquire artifacts when they have antialiased edges where the alpha isn't fully opaque or transparent. These issues aren't exclusive to Spriter 2 and will affect any game engine that doesn't preprocess them. These pre-processing functions will be introduced in a future version, and can be ignored for now. Quote Link to comment Share on other sites More sharing options...
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