lucid Posted February 16, 2021 Report Share Posted February 16, 2021 0.0.0.28 Change Log Bug Fixes Fixed multiple bugs where certain singular actions required multiple undos and redos Fixed multiple bugs where undoing or redoing certain actions would leave the program in an unstable/unpredictable state Fixed multiple bugs where certain undoed actions couldn't be redone Known Issues Meshes above a certain number of verts cause pin deformer to fail and leave the program in an unstable state Undo and Redo don't always function correctly with the new features Visual bug when dragging out new images. Sometimes image disappears momentarily Double entries for images in z-order Changes to z-order in rigging mode not reflected in animation Occasional visual glitches while editing animations Save and Load not working reliably in all situations Images saved from certain image editors will acquire artifacts when they have antialiased edges where the alpha isn't fully opaque or transparent. These issues aren't exclusive to Spriter 2 and will affect any game engine that doesn't preprocess them. These pre-processing functions will be introduced in a future version, and can be ignored for now. Dragging out more than one of the same image doesn't function correctly. Quote Link to comment Share on other sites More sharing options...
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