José Posted January 30, 2021 Report Share Posted January 30, 2021 Hey there! I am preparing myself to do a Golang library that converts .scml files into proper structures and methods to be used in any Golang game engine but I am having a hard time finding proper documentation for .scml file format. The only thing I got so far is this super outdated and deprecated specification (https://www.brashmonkey.com/ScmlDocs/ScmlReference.html). Is there any updated specification for R11 that I could use? Thanks in advance for the support! José Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted February 1, 2021 Report Share Posted February 1, 2021 Sorry, there is no updated documentation. The best thing to do is examine any of the open source runtimes you can find here: https://brashmonkey.com/spriter-runtime-apis/ Quote Link to comment Share on other sites More sharing options...
lingbarbour Posted June 1, 2021 Report Share Posted June 1, 2021 On 2/1/2021 at 8:45 PM, Mike at BrashMonkey said: Sorry, there is no updated documentation. The best thing to do is examine any of the open source runtimes you can find here: https://brashmonkey.com/spriter-runtime-apis/ Thanks! This makes sense. Quote Link to comment Share on other sites More sharing options...
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