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Pro Motion NG and Animated Art Packs

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The art packs are for use with Spriter, but with Spriter you can export finished animations as sequential images or sprite sheets at your desired FPS and resolution, then load the resulting art into ProMotion for final clean-up.. especially if you're desired end result is high quality pixel art.


Once your animations are sprite sheets or sequential images I'm sure Godot like any game engine can support them fine. I don't know if anyone has made or begun making an actual Spriter plug-in or example code for Godot yet, but if you desire retro pixel art you likely don't need direct Spriter support in the game engine.

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