Jake Hankins Posted January 27, 2019 Report Share Posted January 27, 2019 It worked when I exported the character, but I positioned the sword swing where the player's hand would be so I can just draw it onto, but when I go to export the images, it didn't work on my tablet, so I downloaded the program on a more powerful computer and it still won't work. If anyone can help me out, I would really appriciate it. weapon_attacks.scml Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted January 27, 2019 Report Share Posted January 27, 2019 You should explain what format you were trying to export with. Ideally a screen recording of the attempt and the result. What does "it didn't work" mean? did it crash, were the frames corrupted, etc.? Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted January 27, 2019 Report Share Posted January 27, 2019 Also, you need to zip up and attach the project folder which would contain all used images and the scml. Quote Link to comment Share on other sites More sharing options...
Jake Hankins Posted January 27, 2019 Author Report Share Posted January 27, 2019 https://www.youtube.com/watch?v=UlV4qHXfSsI&feature=youtu.be princess-eyes - Copy.zip every other sprite with the princess exports perfectly. All exporting options on this one sprite that was just a sword swinging I put overtop of the princess then deleted the princess don't work at all as you can see in the video. Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted January 27, 2019 Report Share Posted January 27, 2019 The youtube video link is not working. I looked at the project quickly and see you're using half PNG and half GIF images, you're supposed to use only PNG images, never GIF images. (Though I don't know if that's causing you any particular issue) Quote Link to comment Share on other sites More sharing options...
Jake Hankins Posted January 27, 2019 Author Report Share Posted January 27, 2019 Now you can try the video. Sorry, I set it to private by mistake. Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted January 28, 2019 Report Share Posted January 28, 2019 OK. I found the cause of the problem by looking at the actual project in Spriter. Quote Link to comment Share on other sites More sharing options...
Jake Hankins Posted January 28, 2019 Author Report Share Posted January 28, 2019 Thank you so much. I thought I was putting xscale and yscale down, but I must have messed up somewhere. Thank you for all the help. Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted January 28, 2019 Report Share Posted January 28, 2019 You're welcome. But keep in mind making an object negative 680000 pixels tall and wide is also a very bad way to make it no longer visible. There is a manual in Spriter which you can access by choosing help/help in its menu. Have you also watched all the quick tip and getting started videos? Quote Link to comment Share on other sites More sharing options...
Jake Hankins Posted January 28, 2019 Author Report Share Posted January 28, 2019 Yeah I've watched them. I just haven't been able to get the bone tool to work, so I've been doing most things by hand. Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted January 28, 2019 Report Share Posted January 28, 2019 What OS are you using Spriter on? I think I might be able to spot any issues with your work flow or bugs if I saw you trying to work, so if you want to do a screen recording I'd take a look. What specifically about bones is not working? Are you making sure to fully rig your character before creating any frames other than the initial frame at zero in the timeline? Quote Link to comment Share on other sites More sharing options...
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