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Scaling bones working unexpectedly


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Hello!

I expected that the sprite would scale on one axis only, but it seems to stretch the sprite on multiple axes very unintuitively. Also the child objects don't seem to scale correctly with the parent. What am I doing wrong? Here's some screenshots that might explain a bit better:

image.png.68a4ccdcd1caa4c07b0d3d12ee3d693c.pngimage.png.6a4527ca5545ae91e59a3f2fb9dda709.pngimage.png.305acc6f07083731bc47500b686c9b51.png

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