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Posts posted by Mike at BrashMonkey
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On 3/31/2025 at 4:39 PM, Peter_Gametornado said:
Hi, Peter from Gametornado here.
Are you planning to port the Spriter SDK for Construct 3 to V2, so we can use it in future versions of Construct 3?
I absolutely love Spriter and would like to keep using it in my next games.Yes, please stay tuned.
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On 3/17/2025 at 11:21 AM, Rakso said:
When I try to do any of these things it just selects whatsever under the mouse of selects things with this blue square
When restarting program it doesnt fixes
I probably clicked something and it happed
How do I fix it?
Wideo: https://drive.google.com/file/d/1uA6Ucq9MsLlbG2z-cWc-7h4DlD-rtJfM/view?usp=sharing
Very sorry for the delayed reply @Rakso This is a very strange issue we've never seen before. The only thing I notice is somehow your images have top-left pivot points, which should not be a problem anyway. Did you hand set the pivot points for all the images? If you zip up the folder with the images and spriter file and email to to mike@brashmonkey.com I'll look into it and hopefully find a cause and solution for you quickly.
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Sorry, we are unable to update or upgrade Spriter2Unity. Your best bet is trying to use SpriterDotNet for Unity instead.
https://brashmonkey.com/spriter-runtime-apis/ -
Unfortunately it seems your image attachment failed. If your white light is made with opaque pixels it should work, otherwise where semitransparent lines would overlap from different body-parts, this or course would make areas more and more opaque, so it would not look great. It's possible, depending on the game authoring system or language you are using, that you could apply a shader in the game endine to create the white glow uniformly around the entire character. (so you would leave it out of the body part images.)
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sorry, since we've switched focus as of a long time to Spriter 2, and will need to make Spriter 2 plug-ins and run-time code once Spriter 2 is done, we won't be making any new first party plug-ins for Spriter. At least no time in the foreseeable future.
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Right, current Spriter and Spriter 2 have completely different data formats, features, and tech, so no current plug-ins will support Spriter 2 made files. New plug-ins will need to be made for Spriter 2 specifically.
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On 1/7/2025 at 5:04 AM, bronze_offjay said:
I have just installed spriter.exe on my windows 11 and it doesnt work, i keep getting this error message saying "The code execution cannot procced beacause MSVCR100.DLL was not found. reinstalling the program may fix this problem" i did that twice and it still doesnt work im pretty pissed off so please fix this bug
please try option number 1 here:
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Yes, Spriter Pro owners will receive Spriter 2 for free once it's released. There's no difference in features between the Steam and non-Steam versions, but you need to be logged into your Steam account to use the Steam version.
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2 hours ago, ShadowNebbia said:
I tried everything on the second link since when I tried the first one I get a Oops page for the attachment. I still get the same error pop up even after going through the steps from the second link. Also I would like to say my bad. It isn't Spriter Pro off Steam but the Spriter from the website.
please try this link: updatedDlls.zip
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47 minutes ago, ShadowNebbia said:
Hello, I have tried the video linked above and have gone to the other post on here to get the Visual studio 32 and 64 files and I am still getting this error. I do have a desktop that is able to run Spriter Pro.
I am trying to get Spriter Pro to run on a Windows 11 laptop. I was able to get past the dll file error which led me here.
Please try the following:
The first thing you should try is downloading the following link, unzipping it, and running the resulting installers:
https://brashmonkey.com/forum/applications/core/interface/file/attachment.php?id=1838&key=435c1b06fcf5ea5ed3c29a4f1325d850
If that doesn't work, try the other options here:
https://brashmonkey.com/forum/index.php?/topic/4457-troubleshooting-look-here-if-you-are-having-an-issue-with-spriter/ -
Congrats of finishing this massive project!
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11 minutes ago, blank said:
Thank you! It seems like that was all I needed, and I'm up and running.
Fantastic! Sorry for the inconvenience of the broken link etc. Thanks for hanging in there. Very glad it's resolved.
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1 hour ago, blank said:
@Mike at BrashMonkey Thank you for looking into this. Sorry I didn't provide very helpful information beyond that it "no longer works". When I click the link, the page loads but just shows this:
Oops!
This attachment is not available. It may have been removed or the person who shared it may not have permission to share it to this location.and below that, it has Error code: 2C171/1
I realize now that the page title is "Sorry, you do not have permission for that!", so I'm pretty sure the issue is just something to do with permissions around that attachment. Just to be safe, I've tried the link with different browsers, both logged in and logged out, and on different devices (mobile web using mobile data to even try a different internet provider). The result is always the same. Could you check on the permissions around the attachment and see if maybe there's something in there?
Thanks
Ah OK.l'll look into that issue deeper, but in the meantime, please try this new link instead: updatedDlls.zip
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it sounds like you want to use the character maps feature. I think.
https://www.brashmonkey.com/spriter_manual/what are character maps.htm -
On 8/5/2024 at 11:16 PM, blank said:
I've recently installed Spriter Pro on my Windows 11 PC via steam, and am experiencing the issue where it won't launch. I found this thread and tried to follow step 1 to troubleshoot it. However, the link there to https://brashmonkey.com/forum/applications/core/interface/file/attachment.php?id=1838&key=435c1b06fcf5ea5ed3c29a4f1325d850 no longer works. Are these installers available somewhere else?
The link works fine for me. Maybe it's an issue with your browser or internet provider?
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What do you mean by deleted data? A think maybe you mean unused images still get exported as part of a sprite sheet. Is this what you mean?
If so, the only solution is to actually delete that unused image from the project folder. Just be careful not to delete images you actually are using or plan to use. -
@JekSun @liu tong We'll strongly consider both of these requests/suggestions and making a language-pack type file that Spriter 2 loads in is definitely the way to make it easier for us and/or the community make language packs for it.
Sorry we can't promise this yet, but we'll make an effort to make this a reality after Spriter 2 reaches version 1.0 -
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@Justin I recently updated the first post in this thread, please read it and download the zip file and try to run the files inside and hopefully that will resolve the issues for you.
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Sorry, we did not directly develop the Spriter plugin for Multimedia Fusion and your best bet for technical support for it is on their forums and by contacting its developer directly. Unfortunately we've not heard from any other Multimedia Fusion users for many years. :(
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@Johrivnomil Spriter 1 will still be useable, but no longer updated, as development has moved on completely to Spriter 2. Spriter 1 owners will keep access to it as a separate program.
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@GreenRock You'd have to delete the images themselves from the project folder, then re-save your spriter file. This should do it, but when re-loading your project, Spriter will complain there are missing images if you are referencing them in a character map for example.
SpriterPro on Steam does not working ?
in Spriter
Posted
Sorry about the very delayed reply.
please try to top option in the following post and let us know if that works for you: