Report How to use animation tags in Construct 2 in Help and Tutorials Posted September 9, 2018 Hi. I have a character with different animations. I've added to the "run" and "push" animations 2 tags named "step", at 200 and 700 in the timeline for one animation and at 300 and 800 for the other one. I've placed the "step" tag in the Active Tags window. I am trying now, in Construct 2, to play a footstep sound when the player is playing this animations and it reaches the "step" tag, but I don't now how should I make this work.