Is was hoping the weird scaling issue that seemed to have been introduced in version 10 would have been addressed. The scaling handles on the top and and left side of the selected sprite boxes distort the image disproportionately over distance making it difficult to adjust height and width of a sprite without having adjusting it's position. I'm running Spriter on a windows 7 system and a windows 10 system and it happens on both so I'm assuming its happening to a lot more people, or is this supposed to be happening?
Edit- Ok it seems that scaling handles are tied to sprites anchor point, so when scaling a sprite depending where the anchor point is the sprite will be stretched. Is this supposed to be like this?? I have never come across this in any image editing software, photoshop, illustrator, inkscape, gimp normally scaling an image is a trivial affair . I can't see why a sprites scale needs to be related to it's anchor point.