I'm working on a sprite and when I opened it up yesterday I noticed some weird artifacting around the edges of the parts that being used as skins. I wasn't experiencing this before and I've tried restarting Spriter, toggling OpenGL off then on again (with restarts in between), restarting my computer and going in and touching up and resaving the parts. It is also occuring in png sprite sheet and gif exports. You can see it around the hair, skirt, on the legs and arms.