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  1. Hey all! We’re currently looking for a 2D Artist and animator to join our team of 9 members. We’re working on Aeon Chronicles: Faded World Episode. You can find more details at: – Ludust Project page – Aeon Chronicles Website We’re focusing on the development of a playable alpha version, to present in our upcoming Feedback Pre-Campaign at the Square Enix Collective Initiative, which will then follow on to fundraising if all goes well. This is a high-quality project that has got a very talented group of people from various corners of the world together, and looking to use this project as a startup to an indie video-game development studio, CreaByte Studios. We work in a results-oriented environment, usually on a week-by-week updates basis. The current position is to join our core team at CreaByte, starting off by joining other members with character art and animation, and later helping with some promo artwork. Even though we’re a serious team, with big goals and standards, we’re also really friendly, with a great environment, and as indie as one can get! Currently a 0$ budget team(Revenue will be shared between all members upon release), and still working every single day for this project, passion to create video-game experiences is what drives us. Any questions you have or if you’re interested in joining, leave a comment below or direct it to CreaByteStudios@gmail.com Thanks, Tibs :)
  2. Thanks for the replies! Although this was posted a while ago, we're still looking for people, so don't hesitate to contact us :) Also @vgcarlos, left you a PM.
  3. Hey Spriter Community! I'm Tibs, and I'm the director for CIAH Team's first major project, Aeon Chronicles: Faded World Epsiode. I won't go into details about our project right now, as you'll be able to get a good overview of it on our website Aeon Chronicles Website We're currently a 0$ budget team, working on this because we love it, thus, none of our 9 members are currently being paid, so we're looking for someone that would like to work with us voluntarily. Although it is a free-time project we impose internal deadlines to ensure smooth development. We are, however, very flexible, as we usually work in a results-based environment, and week-by-week(sometimes more, depending on the scale of the current task) basis. It should also be mentioned that we're using this game as a startup for our team as an indie game dev studio, so upon this game project, if you wish, you'll be able to continue to collaborate with us, hopefully as a paid position then. Currently, we need an Artist + Animator with experience in Spriter(Pro). If you consider yourself experienced but lack the Pro License, you can also contact us as we'll be holding a crowd-funding campaign(possibly Indiegogo) soon to raise funds for license fees and other software fees(along with any Pro licenses needed). Currently, our two animators using Spriter have a Pro license though. Before the campaign however, we'll be holding a pre-campaign with the Square Enix Collective. In this position, we'll be looking at an on-demand based art-work. This means, one week you may be working on some animation, and two weeks later you may be doing some UI design(non-concept, but finalized in-game UI). Here's what you can expect soon after joining, as this is what we need at the moment: - UI Design - Sprite Animation - Promotional Material We're looking to have an Alpha version of the game by mid-July, having June mainly as a Development-oriented month, and after July focusing on some PM(Promotional Material), including our Story Trailer, Alpha footage trailer, and Campaign assets. If you're interested in this position, as it is an urgent request, leave a comment below or contact us directly at catinahatstudios@gmail.com Regards, Tibs
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