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billymonks

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billymonks last won the day on May 4 2015

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  1. Hello all, I apologize if I am posting in the wrong place. I am working on a game using the Trixt0r XNA implementation of Spriter to display objects. The other night I discovered that bones & sprites which had negative X_scale values were failing to render in game. --> Are there any known solutions or workarounds? Any help with this issue would be greatly appreciated. Edit: As a workaround I replaced the bones and sprites that had negative Xscale. Spriter is an excellent tool and I am very thankful for its existence, even in its early state, and Trixt0r for his open source implementations which have saved me months of work. :mrgreen:
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