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conceptgame

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  1. Like
    conceptgame got a reaction from Mike at BrashMonkey in Generic Java Importer   
    Hi all,
    Thank you Trixt0r for your implementation. After adapting the generic C++ reference implementation for the Windows platform on the CF2.5 game engine, I am now porting this implementation to Android.
    I used your code to perform this but I have got the usual first nightmare which is the coordinate system which is not really standard on this game engine.
    I got this on grey guy standard example (see attached image).
    From your experience, where do you think I need to investigate first and where in code?
    - reverse Y on Load?
    - reverse angle on Load?
     

  2. Like
    conceptgame got a reaction from lucid in SpriterPlusPlus - a C++ Spriter implementation   
    Oh yes, thanks. It was exactly the problem.
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    conceptgame got a reaction from lucid in SpriterPlusPlus - a C++ Spriter implementation   
    Cool! Really good job.
    I will now be able to update it to the Clickteam Fusion 2.5 tool. For what I have seen so far it should be straightforward from my existing implementation.
  4. Like
    conceptgame got a reaction from Mike at BrashMonkey in SpriterPlusPlus - a C++ Spriter implementation   
    Cool! Really good job.
    I will now be able to update it to the Clickteam Fusion 2.5 tool. For what I have seen so far it should be straightforward from my existing implementation.
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