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ArchbishopDave

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  1. Can the export window when exporting to .PNG/.GIF retain the previous values, or at the very least have an option to retain them? I'm in a situation where I'm using character maps to hide portions of the sprite, and exporting it in two separate files. I would like to have them have the same size and such, and it's a real pain to have to remember all of the settings that I specified for the previous export, especially the bounding box sizes for the images.
  2. Problem: If I dock the Character Map window after opening it, the ability to assign or remove character maps from the current workspace is broken. Only on a restart of the program can I change which character maps are active or not again. OS: Windows 7 64 Bit
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