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grayborders

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Everything posted by grayborders

  1. second that, unity is what i`m planning to use since it also have a plugin that lets us use spriter animations without making sprite sheets. I seen a plugin thread somewhere on the forum, and it had an animation demo, if someone whould make a tutorial for that it whould be very awsome cause atm presenting my work is very problematic, and unity has it own webplayer.
  2. Yeah its mostly to do with z orders messing up, witch is totally understandable, sine they are very complex, its just very frustrating sometimes. I was thinking and a way to go around this wohuld be if we had the ability to when pasting paste everything copied over to a certain level, like say select Z layer 32 and it wohuld paste everything over that, not just over the top layer. Or simply the ability to select multiple layers and move them around, cause as far as i know its not a feature atm, and it wohuld be an amazing help, especially when it comes to humans and making them turn towards the camera wich rearranges the whole z order, and that way i wouhld not be afraid to add new parts to my character later and spending 20h to rearrange the z order for each keyframe of each animation ai already have. I can send my project and draw up what i was trying to do. Also I STILL LOVE spriter, gave me the ability to animate.
  3. Hi there my project involves a character with different kind of weapons(sword/greatsword/scythe/bow) i have done all the basic animations(walk/run/jumps/dashing/flying) and to save time i just create a sub file for each weapon and for the most part i copy paste the weapons and the top part of the character to fit with the already finished movement. The problem begins when i do this, not only do i have to insert the top half of the character with the correct bones/sprites on each keyframe, but the z order messes up every time, things will jump forward, or back, and since this is a very complex character with a good 30 bones and 40 sprites, its a big problem for me. An extension of this same problem is that many times pasting something wont even happen, i select lets say 5 bones and 10 sprites that are all in good hierarchy, but when i paste a random amount of unrelated bones are formed, or just part of the bones gets pasted, and they are messed up with their orientation, and sizes. my question is is it my fault, or just something the program cant handle yet? mind you my character IS very complex, and i whould not be supprised if it was juts the program.
  4. Thank you very much!!!! I tried both fixes but unfortunately neither worked, the old version is working fine! I didnt plan on coming to this forum just yet, wanted to do that when i finished my first project. I cannot tell you how amazed and satisfied i am with Spriter so far, its an amazing tool tailor made for the animation style i always wanted, and the way the ui is made up, makes it eren better, fast to learn or adapt to from other programs, and its an all around simple and amazingly usefull tool to shorten what is normally a pain in the butt process, if you are a bit capable of thinking ahead Spriter will give you a speedup of 400% :D There i praised you guys enough for the day :D I`m very very grateful for your quick response as well as creating spriter! You guys gave me the tool to hopefully make my dream come true :)
  5. Forgot to mention the error i`m getting is: Problem Event Name: APPCRASH Application Name: Spriter.exe Application Version: 0.0.0.0 Application Timestamp: 51ddee05 Fault Module Name: QtGui4.dll Fault Module Version: 4.8.1.0 Fault Module Timestamp: 4fa9a34f Exception Code: c0000005 Exception Offset: 0046ff50 OS Version: 6.1.7601.2.1.0.768.3 Locale ID: 2057 Additional Information 1: 0a9e Additional Information 2: 0a9e372d3b4ad19135b953a78882e789 Additional Information 3: 0a9e Additional Information 4: 0a9e372d3b4ad19135b953a78882e789 I whould really appritiate the help, or just the old version of spriter cause i`m on a tight timeline for my current project.
  6. Hi now that i have updated my Spriter from b3 pro to b4 pro now no matter what i do every time i try to save the program crashes! i can only delete existing animations and save without breaking the porgram and getting the "program have stopped working" message, i cant stress how frsutrating this is, especially cause i dont have the older version anymore so i could go back to it while you guys fix whatever causes this :S I know i`m supposed to provide more info but its not a specific bug, i get this every time, i`m using the typical win7 64bit and had no real problem so far, but this is very very anoying, is there any way to get b3 version again, because now i cant do anything at all.
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