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needyourdisease

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  1. @bwwd These look amazing! Did you use any resources or tutorials on cut out animation when making these or was it all trial and error? Everything I find is just based on basic rigging and walk cycles. I haven't been able to find anything that teaches any high level cut out animation. Working with bezier curves in character animation is completely foreign to me, although I did use them quite a bit in After Effects for video production. Any help is appreciated.
  2. Thanks, Mike. I'll look forward to future tutorials and maybe someone can point me in the direction that I need. I might end up just downloading some animated shorts that impress me and slowing them down. It just surprises me that there are so few resources beyond your basic walk cycles and such. Maybe a kickstarter will pop up with some serious animation tutorial. Fingers crossed.
  3. I'll have to give your technique a try, @TheDanaAddams . I was really hoping to use Spriter for cut scenes and close up character conversations like you see in Dust: and Elysian Tale. If I can figure out the frame rate, than I can create mouth shapes that sync to a piece of audio. -Ben
  4. Hello everyone. I was wondering if anyone has come across any tutorials on skeletal animation that go beyond the basic walk animations and such. That's great and all, but I'd really like to get into the higher level techniques like image swapping. I thought it would be nice to know when to swap images and the kind of rotating tricks you see in professional animation. A book or video tutorial would be great. Doesn't have to be directly Spriter related. Flash, After Effects or Anime Studio is fine. Thanks for your help. -Ben
  5. I've been using Scirra's Construct 2 and have been extremely happy with it. I would definitely recommend looking into that one. www.Scirra.com
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