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Everything posted by danbrani

  1. 1. Make shortcuts configurable. 2. Allow to snap the rotation, scale and position of an object. For example: -Rotating can snap to nearest multiple of 30deg -Scaling can snap to the nearest multiple of 0.5 or until it collides with another object -Position can snap to a grid or another object 3. When zoomed in and moving an object, it doesn't snap to a pixel - you can move it by less than a pixel. It should snap, or at least you should provide it as an option. 4. When a bone is selected and a sprite is overlapping with it, when I click on the bone again I don't want to do nothing - I want to
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