I've poked a bit at the newest release, and have a few thoughts and questions.
1. Boxes and points. You can create boxes and points now, but you can't really do anything with them. I see no properties for them, and I saw no box/point specific conditions/actions for the SCML C2 object. So I'm guessing the feature isn't fully ready, or have I missed something?
In any case, hoping to see the ability to add properties to them and change the colors of them so that you can easily distinguish between boxes for different purposes, both in actual use and in the Spriter environment.
2. The Skin feature. This is an interesting (and powerful) feature, but as it stands it's somewhat convoluted and, as expected, a bit buggy.
- For me, dunno if other people experience this, sometimes when I select a vertex the image shifts and sometimes it doesn't. Sometimes the vertex follows but the image is unaffected, and when you let go nothing happens and the vertex returns to it's original position.
- The skin mode is confusing to me. It seems the only real difference between regular and skin mode is that skin mode allows you to select more than one vertex, and this seems completely backwards to me. For something called skin mode I would expect the image to be unaffected by the changes I make to the vertices so that I can line them up the way I want and then manipulate them in regular mode to create animations with the feature. In the video explaining this moving the vertices around without affecting the image seems to work, but for me it seems almost random what's going to happen when I change the vertices.
Creating more sections for more control is good but absurdly limited, which I'm aware could be a result of the feature being in its early stages, but will comment on it still.
- Only being able to create sections from one side seems odd, something I expect will change (especially considering you can't add sections vertically).
- Adding a section is done by dragging it out, but what if you want/need more precision and want it to be exactly in the middle of the texture?
- Removing a section deselects everything for no reason.