0.0.0.20
Change Log
Additions
Added animated color tinting (right click on mesh in animation mode, and click on color palette)
Added animated opacity (right click on mesh in animation mode, and click on opacity icon)
Known Issues
Undo and Redo don't always function correctly with the new features
Visual bug when dragging out new images. Sometimes image disappears momentarily
Double entries for images in z-order
Changes to z-order in rigging mode not reflected in animation
Occasional visual glitches while editing animations
Save and Load not working reliably in all situations
Images saved from certain image editors will acquire artifacts when they have antialiased edges where the alpha isn't fully opaque or transparent. These issues aren't exclusive to Spriter 2 and will affect any game engine that doesn't preprocess them. These pre-processing functions will be introduced in a future version, and can be ignored for now.
Dragging out more than one of the same issues doesn't function correctly.