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Showing content with the highest reputation on 09/18/2020 in all areas

  1. 0.0.0.20 Change Log Additions Added animated color tinting (right click on mesh in animation mode, and click on color palette) Added animated opacity (right click on mesh in animation mode, and click on opacity icon) Known Issues Undo and Redo don't always function correctly with the new features Visual bug when dragging out new images. Sometimes image disappears momentarily Double entries for images in z-order Changes to z-order in rigging mode not reflected in animation Occasional visual glitches while editing animations Save and Load not working reliably in all situations Images saved from certain image editors will acquire artifacts when they have antialiased edges where the alpha isn't fully opaque or transparent. These issues aren't exclusive to Spriter 2 and will affect any game engine that doesn't preprocess them. These pre-processing functions will be introduced in a future version, and can be ignored for now. Dragging out more than one of the same issues doesn't function correctly.
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