Jump to content


Popular Content

Showing content with the highest reputation since 05/03/2020 in all areas

  1. 1 point
    Thanks everyone for your continued patience during what proved to be a very long and often delayed Spriter 2 development process so far. Now that the research part of Spriter 2's R & D is complete, we're finally able to switch to a consistent development cycle. We've released a new alpha today and there should be a new build released roughly every 2 weeks from here on out. The current build is very bare-bones with several known issues (see changelog), but each subsequent build will introduce new features, bug fixes, and/or other improvements at a regular pace until Spriter 2 reaches a stable and feature complete release. This build introduces a new workflow with separate modes for rigging and animation. We've temporarily removed strokes for this build as we shifted over to this more final workflow paradigm. Strokes will be reintroduced in an upcoming build and able to take full advantage of the new rigging system, which will give much more control over how your image is mapped to your strokes. In the meantime, we have a bare-bones version of the new pin system, which will also be expanded in subsequent builds. Additional Release info: Spriter Pro owners can access the Spriter 2 forums for more information (or here if you own Spriter Pro on Steam).
  2. 1 point
    Mike at BrashMonkey

    animated char map

    If the target platform is PC it's highly unlikely there will be a performance issue, unless you have a huge number of these Spriter objects or other elements to your game eating a lot of processing power. It's worth a try to switch over and see.
  3. 1 point
    done . great . thanks
  4. 1 point
    @Makoren We finally figured out the issue. That link from Scirra/Construct forums is linking to an obsolete and hidden post. I could see the post becasue I'm an admin, so I didn't notice it was hidden when I followed the link. It should be linking to here instead:
  5. 1 point
    Yes, you will get Spriter 2 on Steam automatically and for free if you own Spriter on Steam. We can't estimate when it will reach version 1.0 and be officially released. Stay tuned on our forums here for updates and new alpha build should become available for testing and feedback purposes soon.
  6. 1 point
    Can you post a short example project showing the feature failing?
  7. 1 point

    Spriter 2 FAQ

    Hope you all are safe and healthy. Best wishes!
  • Create New...