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spriter2unitydx has bug ?!?!/


orache

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hi there 
i create animations with spriter 2d and its well in software but it breaks down when i import it to unity(with Spriter2UnityDX) . difference position and rotation at the same frames !!!! i tried all variety of curve options (flat . auto , etc ) but it dont fixed  

 

 

BugP1-min.png

BugP2-min.png

BugP3-min.png

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On 2/2/2018 at 9:28 AM, Dengar said:

I honestly don't know. I never really got why some animations translate normally but others don't. Nobody's been able to tell me either.

is this a case of the difference between default pivot points set to images in the file palette VS manually changed piot points in key frames of animations? That's my best guess.

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