Noxalus Posted December 13, 2016 Report Posted December 13, 2016 Hello everyone I'm currently using action point to locate a circle collision box center position, and I was planning to use the scale property of this action point to update its radius according to my sprite animation. Unfortunatly, the scale property changes doesn't seems to be saved. Is there a reason for that? Someone already did encounter this problem before? Quote
Mike at BrashMonkey Posted December 14, 2016 Report Posted December 14, 2016 Action points aren't designed to have a scale. they are just a point to spawn or anchor something from or to.. You could use a place-holder image or bone instead, theoretically. depending on what runtime API you're using. Noxalus 1 Quote
Noxalus Posted December 14, 2016 Author Report Posted December 14, 2016 Thank you for your answer, as you said, it seems to be a better idea to use a place-holder image instead of an action point. Quote
Mike at BrashMonkey Posted December 14, 2016 Report Posted December 14, 2016 You're very welcome. Quote
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