Gust Posted October 6, 2016 Report Share Posted October 6, 2016 Hello, I put a new element in my animation and want to bind it to the bone on every keyframe but it doesn't work. Here is my example videohttps://www.youtube.com/watch?v=YatSAA5Mhqk&feature=youtu.be Quote Link to comment Share on other sites More sharing options...
Gust Posted October 12, 2016 Author Report Share Posted October 12, 2016 Is it a bug...or what? Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted October 12, 2016 Report Share Posted October 12, 2016 it looks like a bug. Have you tried selecting the bone and pressing control+C to copy instead of choosing copy from the menu? Quote Link to comment Share on other sites More sharing options...
Gust Posted October 12, 2016 Author Report Share Posted October 12, 2016 3 minutes ago, Mike at BrashMonkey said: it looks like a bug. Have you tried selecting the bone and pressing control+C to copy instead of choosing copy from the menu? I tried different ways but it still not working. But it's okay, I solved this problem manually) I have that problem only after putting a new sprite in existing project. Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted October 12, 2016 Report Share Posted October 12, 2016 I'll see if I can reproduce the bug and will report it to Edgar. Can you please tell me which OS version you're running Spriter on? Thanks. Quote Link to comment Share on other sites More sharing options...
Gust Posted October 12, 2016 Author Report Share Posted October 12, 2016 Windows 7 and I'm using Spriter Pro from Steam if it's necessary. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.