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Save as resized


levious

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Hi! I started using the program recently and it's great.

However, I noticed a problem with the "Save as resized/palette swapped" option. I made a resized (0.5) version of my project, which I tried to load in libGdx. The sprites were all over the place. So i checked the .scml files (compared the original and half size versions), and I found that while the coordinates were indeed halved, and the pictures were resized, the sizes in the <folder> tag remained the same.

Is this how it's supposed to work, am I missing something? Or is it a bug?

Edit: I wrote a script that halves the 'width' and 'height' atttributes of the <file> tags. It works, but it's a bit unconvinient.

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