Jump to content
ciaps

Spriter eating up too much RAM

Recommended Posts

Hi all,

 

first of all congrats for this great tool, it's coming along a bit slowly, but overall it's a great tool.

 

I have a problem with Spriter Pro related with RAM usage: on my Windows 7 machine with 16 Gb of RAM, after I open 1 scml file of about 250 Kb in size each, the memory usage of Spriter Pro goes up to 600MB. When I open another file, it doubles up to 1.2 Gb. When I open a third file, it goes close to 2 Gb and it becomes heavily instable.

 

I basically have to close the program and open it again for every file that I load. Is that normal? I tried both with enabling and disabling OpenGL, nothing changes.

 

Thank you for your time, and keep up the good work!

 

ciaps

 

 

Share this post


Link to post
Share on other sites

Ok, I think I solved the problem using a separate folder for every SCML file. 

 

To my understanding, Spriter loads up the entire content of the folder where the SCML file is, so that if you have a bunch of hi-res pics, they will be all in memory. But still I am not sure why, when you open the second file, the memory doubles up.

 

Best !

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...