SenJos Posted October 14, 2014 Report Share Posted October 14, 2014 Hello, I'm now in spriter and will try to do some animations with it. What's wondering me most is, if there is a easy way to animate a bow and shoot a arrow without redisigning each step of it with Spriter? Sorry for my bad english :roll: Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted October 20, 2014 Report Share Posted October 20, 2014 Hi SenJos, Your question is too vague. From what angle? Doing What? Do you need a side view or overhead view of a bow drawing back and releasing an arrow? If so, this could be done with only a few images being carefully rotated and scaled in Spriter... Please provide a very thorough description of what you nee to do. thanks, Mike at BrashMonkey Quote Link to comment Share on other sites More sharing options...
SenJos Posted October 24, 2014 Author Report Share Posted October 24, 2014 Hello Mike Here is a bowanim that I made in Illustrator, its for a sideview style game I'll make. The 3rd bow from left is the idle bow. The 5 images on the right of it are the poses when the player pulls the arrow back. The first 2 images are the poses when the arrow is lounched and the rope is still moving back and forward. Is this possible with just a one piece bow and deforming it or a multiple piece bow and bones to make this animation in spriter?? I hope my description was better now ;) Quote Link to comment Share on other sites More sharing options...
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