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Hi everyone, hi Mike! So, I have watched your video on youtube about importing spriter animations to unity, and I followed every step. I dragged the whole map with sprites and body parts, and .scml file as well. I've downloaded Spriter2UnityDX for Unity 5.0 (yes, I am using Unity 5.0) and imported it as an asset in Unity project. But as I import the map in Assets, I get this. I am unable to drag player with its animations in scene, and there is that error "the name titleContent does not exist in current context" Also, the error is related to Spritet2UnityDX. What should I do? Best regards and thanks in advance
The short of it, can I get a link to a tutorial that explains bones/rigging? I have not been able to find one that answers for the following case. Trying to animate a dummy (think crash car dummy) I have pelvic area which has a torso and two legs connected to it. I want to be able to adjust the pelvic area as a separate entity, but it always locks up with any of the torso, both legs, or whole body.