Okay. I found the documentation on setting up the hitboxes. Any way we could get a tutorial on how to properly implement them in Construct 3? I'm going nuts here. All that work and it just gives me a giant hit box the player can't avoid. Should I be using the family instead of the sprite sheet in my code? I'm very confused, and this seems to be too niche to find a tutorial for.
Hi, Mike! I found your video on collision boxes on youtube, but there was no audio and didn't understand it. I have a complicated animation with an asteroid with four wormy creatures that pop out. I really need to figure out how to get collision working throughout the animation. Is there another tutorial I might check out?