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marcolago

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  1. Hi there. I made an animation in Spriter Pro (Steam, MacOS Mojave). Everything runs fine, then I closed Spriter. When I've relaunched Spriter some hours later I found everythingin place but the head of the character. The head image is ok in the asset panel and I can see the head sprite in the z-index panel and in the hierarchy panel. But I can't see the head in the stage. If I click on the head I can see the corners of the sprite but they are in the wrong position and with the wrong scale. If I try to change the properties of the object, like X, Y and scale they suddenly changed to x:680000, y:680000 and scale: 0, making every other attempt to change them impossible. Reloading the file I had the same issue again. If I save the file after this problem I can see that x and y values are saved as NaN. I have several backup files of the animation, but every file has the same issue. So I tried to delete the head sprite and re-insert it in the project, but I was not able to reassign the head file to the correct bone. I already tried to disable Open GL but without success. The issue is still here. Now I have a decapitated character with a functional animation but I'm not able to re-insert the head. What can I do? Thanks for the support.
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