Hi every one, do i understand right if i say that the plugin works now only for what I could call "global animation" and there is no way to make it work with intependant sprite in C3?. In other word if you refer to the brashmonkey video "Importing Spriter animations into Construct 2", method 2... it does not work?
Well, I could not make it work anyway. And I find it essential when building games where the collision box position have to be identified on the animation.
Is there anything into the pipe for that? (i may have missed some subject into forum, maybe there are answers somewhere)
Thank you for help and answer eventually. have a good day.